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Android Viewer Not Recognizing the Device's Height & Width?

ShineHouseGamesShineHouseGames Posts: 100Member, PRO
edited August 2015 in Working with GS (Mac)

I've built a universal build for the iPad/iPhone where the HUD buttons shift their X and Y values based on the device's screen size.

When testing with an android device however, the buttons' positions don't adjust at all.

So my question remains: why won't the buttons update their locations?

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