Feed the Rats! Make 'em fat I say.

PaxtonPaxton Member Posts: 89
edited September 2015 in Announce Your Game!

Not as creepy as it sounds, Feed the Rats is a puzzle game based on solving challenges using realistic physics. You've also got awesome inventions that you can use, such as cannons & conveyor belts!

Exclusive for iPhone right now
iTunes link
Press release

The full price is $1.99, currently on launch sale at $0.99. I still have some promo codes tucked away though, so if you'd like the game for free please leave a comment below and I'd be happy to hook you up. o:)

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Art looks fantastic !

    If you are giving away promo codes Id love to play and leave a ranking and review :-)

  • ncarlson29ncarlson29 Member Posts: 17

    The art really does look great! Maybe try making a video trailer?

  • GnarlyGnarly canadaMember Posts: 840

    Sure looks great. Willing to try and review.

  • PaxtonPaxton Member Posts: 89

    @ncarlson29 said:
    The art really does look great! Maybe try making a video trailer?

    We've got one! It took quite a bit of work in editing, but I think it was worth it. What do you think? Any feedback is appreciated!

  • PaxtonPaxton Member Posts: 89

    @gattoman & @Thunder_Child Thanks! I appreciate that. I sent you a code in a PM - I hope you'll like it. Note however that Apple will not let you post reviews & ratings in the App Store for this game since you will be downloading it using a Promo Code :( ... but any mentions or iTunes link shares on Twitter or Facebook will be equally helpful if you're willing :)

    @Lost_Oasis_Games said:
    I agree art looks great.

    Thanks! We're particularly proud of how the art turned out.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,914

    Nice clean trailer too. Great work.

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Played your game. Thanks for the promo code.

    After a few levels they tend to look like the same scene over and over. Obviously the level of difficulty does appear to change so good job with that. Maybe the look and feel of the scenes change later in the game but....I felt it would have been sooner. Maybe suggesting have a random image changer for the crates. Other wise I really liked the UI especially the "widget" on the left. Very nice. Great art work also.

  • PaxtonPaxton Member Posts: 89

    @Thunder_Child said:
    Played your game. Thanks for the promo code.

    After a few levels they tend to look like the same scene over and over. Obviously the level of difficulty does appear to change so good job with that. Maybe the look and feel of the scenes change later in the game but....I felt it would have been sooner. Maybe suggesting have a random image changer for the crates. Other wise I really liked the UI especially the "widget" on the left. Very nice. Great art work also.

    Thanks for the feedback! The scenery changes every 10 levels. Also, after every 10 levels you will get a new 'invention' to use. At level 11 you unlock Ropes, at level 21 you get Cannons and at level 31 you get Conveyor Belts - on top of the 'scenery' change.

    The random image changer for the crates does sound like a great idea which I will definitely consider for the next update!

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Ahh. I see very good. I didnt play far into the game more than to give a short feedback. I shall dive further :-)

  • PaxtonPaxton Member Posts: 89

    Any feedback, guys? :)

    I'll be pushing an update soon, and I'm wondering if there are any improvements you'd like to see.

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