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About to publish my game...

I have published a few games in the past, but it's been a while. I just have a question for the experienced community; What should I be checking before submitting to avoid rejection?

Comments

  • JSprojectJSproject Posts: 730Member

    Make sure that your game runs as expected on actual devices (test via adhoc build or test flight) and follow this little list: https://developer.apple.com/app-store/review/guidelines/

  • Thunder_ChildThunder_Child Posts: 2,343Member
    edited October 2015

    that is a good link to use as far as the app itself is concerned I agree.

    The itunes connect site has been revamped...pretty much so that when clicking submit for review...if your Metadata is not correct it will not allow a submission so for now itunes has done a great job helping with that part of the process. I personally liked the pre-iOS9 itunes. This new front end seems a step backwards but still keeps you from messing up.

    I would say the biggest thing is if you have gamecenter or iap on your app make sure you have them setup in itunes properly so the "game works as designed"

    Also...and this may seem funny...but when you think your game is finished....give it to a 2-3 year old. They push mutliple buttons and places you may not think off. If there is anyone who can find bugs in a game its my son...2 years 8 months old. Lol

  • JSprojectJSproject Posts: 730Member

    @Thunder_Child said:
    Also...and this may seem funny...but when you think your game is finished....give it to > a 2-3 year old. They push mutliple buttons and places you may not think off. If there > is anyone who can find bugs in a game its my son...2 years 8 months old. Lol

    lol, yeah that's true!

  • RabidParrotRabidParrot Formally RabidParrot. Posts: 956Member

    Make sure you have the in-app set up properly. Make sure you add a restore purchase button. Make sure that the restore button gives a notification that it is restoring. Some reviewers don't wait long enough for the restore button to work so they instantly reject your app.

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