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Congrats Polygame! Max Vector under N&N!!

butterbeanbutterbean Posts: 4,315Member, PRO
Congratulations! This should give you a nice boost in sales! Definitely deserves the N&N spot!

Comments

  • reddotincreddotinc Posts: 653Member
    Great work!!! :)
  • design219design219 Posts: 2,273Member
    He's asleep. This will be a nice thread to wake up to.

    Except he said he wished the update was coming faster.

    Congrats man.

    _______________

    Nesen Probe http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8
    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • chosenonestudioschosenonestudios Posts: 1,714Member
    WooHoo!!!
  • reddotincreddotinc Posts: 653Member
    I can't remember, is there a service that tells you where you are featured (if)?
  • iDeveloperziDeveloperz Posts: 1,169Member
    I wouldn't know :(

    *plays worlds smallest violin.
  • butterbeanbutterbean Posts: 4,315Member, PRO
    @ Reddotinc: Yes, ME! :) jk

    I always check out the N&N sections when they arrive to see if any of us appear in there, other than that, I don't think there's a service that tells you, although I could be wrong!
  • reddotincreddotinc Posts: 653Member
    I definitely remember someone saying about something.. just can't remember what :(
  • expired_012expired_012 Posts: 1,802Member
    I called it first! :D HA! Congrats!
  • POLYGAMePOLYGAMe Posts: 3,470Member
    NOOOOOOOOO!!!! MAX ISN'T READY!!!! WAAAAAAAAAAAHHH!!!!!!!!!

    Oh well... hopefully Apple will release the update quick smart. The screen shots STILL aren't showing in the App Store, either... argh, what a mess this has all been. LOL.

    EDIT: Screen shots are showing now :)
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Holy crap! New and Noteworthy ALL GAMES! Woohoo! I just hope people read the blurb about the update being on the way...
  • synthesissynthesis Posts: 1,693Member
    Ouch!
    Perhaps an example of why one would save their "expedited" requests for a necessity.

    Hope you get a speedy update review.
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Hehe, yeah. Boy were YOU right about optimisation, too! We need much better RAM handling...
  • synthesissynthesis Posts: 1,693Member
    LOL!
    If the GS game engine were to shrink by even 25%...it would be a tremendous help.
  • POLYGAMePOLYGAMe Posts: 3,470Member
    I'm sure things can only get better. But it really shouldn't be so difficult to get simple shooters running smoothly on a 3GS! There is a lot on screen, but come on... then again... it'd be harder with Objective C - I'd have to learn it! LOL. I guess GS has to do a whole heap of stuff converting out drag and drop commands into proper code... still a bloody handy app but my next few games are going to be a little less "manic" until we have MOOOORRREEE SPEEEEEEEED!
  • synthesissynthesis Posts: 1,693Member
    I assume that when you say "less manic" it is the same as saying "more taptardy"...which is basically what I have been saying in my recent posts.

    The GE is simply not optimized enough to do "complex" and "heavy" games efficiently.

    It wasn't a "dig" so much on GS as a statement of fact that the GE (game engine) isn't fluid enough to use in an efficient manner to achieve complex physics scenes with a lot going on in them (that is if you wish to target slower devices).
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Nope, not more taptardy. I just need to be cleverer with the game design. I have a few cool ideas and not everything requires a million actors onscreen at once, like Max. I've not really used a heap of physics so can't really comment on that but I feel your pain! More speed and stability is a must!
  • quantumsheepquantumsheep Posts: 8,188Member
    Congrats, mate! :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: http://www.quantum-sheep.com

  • SparkyidrSparkyidr Posts: 2,033Member
    yay. Well done on the N&N all games.
    You should see some decent sales from that.
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    congrats dude
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Cheers, here's hoping it's better than my $46 worth of sales from the first night... still, can't complain, considering Apple screwed up and screen shots weren't even available in device for the first 48 hours!!!!
  • UtopianGamesUtopianGames Posts: 5,685Member
    Kudos!!!

    Go go top 100!!!

    Darren.
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Hehe, I wish!
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Watching rankings like a hawk is a bad idea... red arrows everywhere in Applyzer... LOL
This discussion has been closed.