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Making an engine sound that changes pitch with speed

TobyToby Posts: 478Member
Has anyone covered this? Can't find anything in the forums.

Making a car game... (My second game) Elerium 115 is pretty much finished - hoping some GS engine performance improvements will be along shortly :) with the next update.

However....

As my car increases in speed I want the engine sound to increase in pitch with the game attribute 'speed'. This is not volume, pitch refers to the note or sound.

Cant see any attributes other than Volume?

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