Gravity gets reset when I move in midair

simy62482simy62482 Member, PRO Posts: 5
edited April 2016 in Help Wanted

During the making of a 2D game where you move, dodge spikes, and try to reach the finish, I found a problem where gravity does not effect the actor when it is moving in midair. When I tested the game, the actor was flying when I it was moved in midair. I tried changing self.position.x to self.position.x + 10 every 0.01 seconds, but then the actor started to do all kinds of weird moves. Is there a way to have gravity effect an actor while it is moving?


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