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Getting started with graphics for iOS devices

jonas5102jonas5102 Posts: 1Member

Anyone who would like to explain it in simple terms how to think or do when it comes to graphics for iOS games? Take comprehensive background as an example for iOS devices from iPhone 4 to the iPad Retina. Should we start making games for the iPad Retina and then scale it down depending on your iOS device?

It should also reflect the iPad Pro?

Would be very grateful for thoughts, ideas and shared knowledge. Please let me know if you think I've put this question in the wrong area of this forum.

Thanks.

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