Hi Everyone, I am starting to build my RPG game and I have a question on how to handle a few things.
The game will consist of many scenes where the hero can move back and forth from. I am using Jamie Cross RPG–Connecting the Rooms of a Dungeon technique to move back and forth from the scenes.
The hero will be able to pick up gems, heath and other items in the scenes the game. But one problem I am running into is once the hero picks up the item, then goes to the next scene, then back to the previous scene the items have reappeared.
Is their a way to put a timer on the item once picked up, so it can not be picked up again for a certain amount of time.
I will also have several enemies, so will drop items when killed. Is their a way to have the enemies randomly drop items when destroyed?
Thanks in advance!