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How to set a steady bounce for an actor, bounce starts to multiply (Fixed)

ohtukrwohtukrw Sir dogePosts: 106Member
edited July 2016 in Help Wanted

Hi guys,
I am making my hero to bounce off another actors and when I set the hero's bounciness to more than 1 point it starts to multiply it's bounce, until it bounces somewhere outside the game. How do I make a steady bounce? (higher than 1) :blush:

Comments

  • IceboxIcebox Posts: 1,483Member

    You can use motion linear velocity instead of bounciness , if hero overlaps or collides with actor2 change linear velocity y to 150

  • ohtukrwohtukrw Sir doge Posts: 106Member

    I found that bounce changes according to hero's initial position.

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