I'm wanting to make a game with a mechanic like Tiny Tower. Where over time (even when the app is closed) coins are still being added every second. How could I go about doing this inside GameSalad?
You could do it with either Devices.clock attributes by saving on exit and comparing to the date/time on next launch. But this is susceptible to cheating by players changing the devices settings to be a different date.
Or you could send information over the web that talks to a server on exit and on launch that then compares the date/time server-side, which would be less susceptible to cheating.
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@AlchimiaStudios That's what I thought. Any tips for comparing date? Thanks so much for the feedback! (In GS) Sending content over the web is my last resort.
Thank you for the shoutout @freneticz !
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