It's been a while!
Wanted to give a quick update on a game I have been working on for quiete some time. I started developing this game with gamesalad about 2 years ago, the I stopped with the development, picked it up some time later,stopped again, and eventually I move to another engine because gamesalad was not the right choice for a game this size, and they couldn't provide the features that I needed the most. It was also intended to be a small iOS game at first, but I got more and more ideas to make this game into something bigger. Anyways, I can only show one screenshot at the moment because we cant release too much content on the internet at the moment. In January there will be a greenlight campaign, and around the same time we are going to talk with Sony and Microsoft to try to release the game on their console.
All I can say now is; it is an open world platformer where you are able to explore lots of different trails, western villages, mines etc., it has an incredible day and night cycle system with different types of weather that changes dynamically (inspired by alto's adventure). besides the open world exploring there are super awesome roguelike/arcade battles in the mines. My music composer knew by accident one of the best harmonica players in the world, which really helps making this game as authentic as possible. And ofcourse there is a wondefull story which is one of the key components of this game. I actually went to the USA last summer to do research in Arizona for this game.
Anyways, great stuff is happening, I hope everyone is doing well here, and I hope you like it!
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