Help with a 'for loop' kinda thing
I have a problem that I'm not beeing able to solve, I was wondering if you could help me:
I'm creating a very simple educational game. It's about recycling.
I have 6 actors: Plastic, Metal, Paper, Glass, Batteries and Trash and 8 images for each actor.
Actors must be spawned in this order with 2 second interval, but at each round they should have a new image, until 8th.
I've created an atribute wichActor (Int) and a Spawner that every 2 seconds spawns a diferent actor and adds 1 to wichActor. (working fine)
Now, I can't get the 'changing image at each turn' to work...
So you can have a better ideia, I got this almost working but everything random.
Now I was asked to keep a specific order for the actors... And I'm freaking out... I just need a for loop..
Can someone help me please?
Thanks in advance,