How to make one actor follow others

Proximo66Proximo66 Member, BASIC Posts: 2
edited July 2017 in Tech Support

Anyone know how to make it so that a "hunter" follows a "deer" when they collide if I have a lot of hunters and deers at the same time. Right know it works if I have one hunter/deer: if a Deer Collides with a Hunter then the deer Constrain Attribute Hunter Target X to self position X and the Hunter moves to Hunter Target X. How to (effectively) make it so that the hunters don't hunt the same deer and instead follows the deer they are nearby (collide with)?


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