Counter with different targets
in my game I want to add a counter. Based on the difficulty, the timer should have different time-targets.
For example, the counter time can be 1, 2, 3, 5 or 10 minutes.
The timer should rund vom the target to 0 or from 0 to the target.
The format of the timer should be mm:ss
I've tried to make with with timers and change attributes. That work, but it's a lot of work and a lot of calculations and I've read before, the each timer takes a lot of work in the game and it's better to use less timers than more.
Does anyone can help me, to bring me on the right direction?