Spawning actors with unique attributes from tables
I am very new to this (I just downloaded the program yesterday), and I have been spending hours trying to figure out a way to take data from a table and use it to spawn actors (about 200), each with some unique attributes.
As of right now, I am trying to use a Loop Over Table behavior. However as I set up the Loop, under "Do" I select "Spawn Actor" - and I don't know how to edit many of the attributes of the newly spawned actor - only it's location, direction, etc.
Is there a way to "Change Attribute" of actors that will be spawned? If so, how do I tell the program to change the attributes of only recently spawned actors. (I can't do this in the "Actor Prototype" because I don't want these values to be randomly selected for each instance and I don't want all the instances to have the same values for certain attributes).
Ideally, also, you might be able to suggest a resource (or method) for me to extract data from a single row and assign the values from multiple columns to various attributes of each instance - I imagine I could do it one at a time, but there's probably a more efficient way.