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Ad Hoc testing with Creator 2.0

I've been having a lot of trouble getting IAPs to work in Creator 1, but after I imported the game into Creator 2.0 and tested it, IAPs were working fine. I then went to export the game and do some Ad Hoc testing, but the game will not finish installing on my iPhone.

Just seeing if anyone here has successfully exported their Creator 2.0 game to iPhone for Ad Hoc testing.


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