GameSalad

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macOS Mojave out today!

I'm happy to report GameSalad runs well in (10.14) macOS Mojave.

Any chance of the client offering a dark mode to match the now system wide ability?

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Answers

  • CORE GameCORE Game Posts: 280Member, PRO

    Looks amazing I need to update my macs !!

  • gingagaminggingagaming FREELANCE GS DEV Posts: 1,582Member, PRO

    How deep have you tested this @RowdyPants What version of Creator are you using and what Mac are you running?

  • PhilipCCPhilipCC Encounter Bay, South AustraliaPosts: 1,390Member

    @gingagaming The Mac details are in his screenshot. 😉

  • RowdyPantsRowdyPants Posts: 461Member

    @gingagaming I'm running GameSalad Creator 1.25.95

    As far as testing, I've done the following successfully.
    • Opened +10 projects simultaneously
    • Loaded +1000 images into a project
    • Extended rules several times their typical length
    • Navigated rapidly through windows and views
    • Resized every view in every state (preview, html preview, etc - fullscreen, windowed)
    • Followed all Creator menu links (Help > Report Bug... etc)
    • Pressed all Creator keyboard shortcuts (⇧⌘T, ⌃⇥, etc)
    • Opened older versioned (+5 years) projects
    • Opened URLs through behavior
    • Connected Adhoc iPhones
    iOS 10 - 5, 5C
    iOS 12 - 5S, 6, 6+, 6S, 6S+, 7, 7+, 8, 8+, SE, X

  • RowdyPantsRowdyPants Posts: 461Member

    If you prefer working in fullscreen as I do I suggest you learn these shortcuts:

    Hide the toolbar (⌥⌘T)

    Navigate Home (⇧⌘H)
    Navigate Back (⌘←)
    Navigate Forward (⌘→)

    Preview (⌘R)
    Debugger (⌘D)

    By the way, splitting a fullscreen Creator window with another fullscreen app works well.

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