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Sound isn't working

I am trying to play a sound when colliding with an actor however the sound does not play. (the file type is an aiff and I have imported it as sound by the way), what rules and/or behaviours could I use to make the sound play when colliding with an actor?


  • AlchimiaStudiosAlchimiaStudios Posts: 1,009Member, PRO

    Try putting the play sound in a timer set to after 0 seconds, with run to completion checked, inside of the collision rule.

    If that doesn't work post a screenshot of your rules.

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  • bob loblawbob loblaw Posts: 221Member, PRO

    if actor1 overlaps/collides with actor2
    -play sound (run to completion)

    what do you have the volume set at?

    if you want to make sure the collision i working, test it with a display text variable in there as well. not sure, but if all else fails, maybe try converting the sound file to .wav and try again?

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