Making an actor follow another actor / move to position of another actor
I'm newer to gamesalad but I really love the platform... I've got a good start to a game so far. Thanks to gamesalad and some friendly help..
Right now I'm having an issue tho.
In my game you buy "towers (A-D)". If the player choose to theg could buy 10 "Tower-A" and 10 "Tower-D". These towers spawn into the game via attributes value (money). So the player/user could buy 10 of the same actor "Tower-A" just so we are clear. These towers aren't very big only 35x35 pixels. I need them to have a firing radius closer to 60x60 radius circle. So what I have implemented is a invisable actor "tower radius"
My issue is I need "tower radius" to spawn and move with "Tower-A". I say "move with" because the player can constant move there towers around to suit there needs SO "tower radius" must also move with "Tower-A" so it has the ability to shoot when enemies are within range.. is there a way to make this happen.. not only once but multiple times.. everytime the player buys "tower-a" spawn a new "tower radius" that will correctly follow the NEW "tower-A" and not a previous "tower-A"
I hope it was decently clear what I was trying to achieve...
Thanks in advance for any help