Aspect ratio question for universal build
I am developing a universal build for an app and would ideally like to design it based on iPad dimensions. My question is, will the iPhone version simply crop the app based on the iPhone dimensions(most ideal scenario for my case)? Or will it squeeze the app down to fit the iPhone?
I understand the reverse (scaling up), which would stretch, letterbox or overscan to accommodate for the larger dimensions, but no idea what would happen going from iPad to iPhone.