can player keep same running speed after jump?
here is what i did
change attribute (self motion linear velocity.x) to (self motion linear velocity.x+100)
timer
every 2 secs
add more speed
i dont know how to set up jumping part
i used (self motion linear velocity.y )
but after player jump, the speed is changed already
is there any solution?
thx guys
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Comments
could you give me more advices?
much appreciated
tried already, seems too complex too this kind game play
still not solved
we r making this kind game "dash dash pengy"
who has good idea? we can pay for that
1 we tried to let background move, but can't solve spawner overlapping problem
http://gamesalad.com/forums/topic.php?id=16616 question is here
2 we tried to let character move, can't solve jumping speed problem when character moving