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Need a 'play' button

Braydon_SFXBraydon_SFX Posts: 8,964Member, Sous Chef, PRO, Bowlboy Sidekick GameSalad Employee
edited November -1 in Working with GS (Mac)

I need to know how to make a play button ingame.

Example: I have players moving objects around ingame, then they need to press play, so that the level will run. I dont want the level running while they are moving the objects ingame, so that is why i need help.

If you need anymore info, let me know.
But any help would be great!


  • youngster9youngster9 Posts: 326Member
    check out my game Chalk 'n Ball on the arcade and tell me if that is what you are going for.
  • RedlerTechRedlerTech Posts: 1,583Member
    create a boolean attribute called Play - false

    When you press the play button change attribute game.Play to true

    Then put everything you've done so far inside a rule "When game.Play is true"


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