Load my Scenes Faster?

I am making a fast-paced game with GameSalad. Basically, a picture pops up on screen of either a turtle or a hare and you have 1/2 of a second to decide which one it is and press the correct button. If you get it right, a randomly-generated scene comes up with another image. The only problem is, each scene takes about 2 seconds to load - so the timer runs out before the scene even loads and you get immediate game over.

Does anyone have any tips or tricks to help images load faster? The way the game is designed, there can't be any delay.



  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,864
    Just use one scene. Then use the 'Change Image' behavior to bring up another image.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,936
    You can also just reset the scene when the time runs out or a choice is made.

    I am currently coding this exact app for a client. If you'd like some (paid) help, send me a PM.

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  • ElfizmElfizm Member Posts: 489
    Keep it all one the one scene as mentioned, it will take extra work but the end result will be better and actually work for you. All the best :)
  • Sounds like llama or duck. Hard game to play...
  • zoopezoope Member Posts: 210
    I would suggest to use one scene, but change the image using
    Change attribute self.Image to blahblah.png, and maybe keep the image names in a table and randomize the table index.


  • OskarDeveloperOskarDeveloper Member Posts: 533
    To lower the loading time you also could uncheck preload art
  • ElfizmElfizm Member Posts: 489
    @OskarDeveloper everytime I see your avater and deadlyseriousmedia one I get a little bit excited because for a split second i think it's news about flip runner. But don't tell anyone though ;)
  • ericzingelerericzingeler Member Posts: 334
    Yep, use one scene.
  • OskarDeveloperOskarDeveloper Member Posts: 533
    @Elfizm haha thanks!
    There's a major update coming soon ;)
  • adambowker98adambowker98 Member Posts: 57
    Thanks for the tips guys. I have allowed my friends to play the game, and they actually kind of liked the loading time -- it built up anticipation and made them lose faster!

    Maybe in a future update I will make it one scene and use the "Change Image" attribute.
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