Jumping + Moving = Not Falling Correctly(?)
So, I setup a movement for my character, basically so that when space is pressed, the character jumps
When the right key "d" is pressed, the character moves to the right
Jumping then pressing "d" causes my character to suddenly fall at a significant slower speed, taking from 8-10 seconds to fully fall after pressing "d". of course my character moves to the side like wanted, however I dont know how to keep my players "down" speed unaffected?