Game Industry articles and info
I use to read a lot of articles on the game industry back in 2000, when I was a kid, I was even accidentally getting a game development magazine for free when I signed up to something meant for game companies, lol.
Anyway, after reading this article, I feel that Gamesalad is a pretty good piece of software for the incredible things it does.
At a some point, this guy went through programming hades for 11 months just to publish to multiple platforms. It really puts things into perspective. The company budget was $200,000, to create an app that only made $7,000. Then again, this was the early era of mobile gaming, so it was uncharted territory of course, well, either way, its a really insightful read. Many lessons to be learned as well, kind of tragic the way it ends with his earlier games.
Have any articles that might bring new insight into game development?