Hi again! I'm looking for technical advice.
So, well all know actors should be saved to the power of two, or be rounded up to the next power of two.
256x256) so on and so fourth.
My question is, if I have a peice of artwork saved as 64x64 and I stretch it in the scene to something crazy like 64x3000, will this work? Or will that actor round up to the nearest power of two after 3000? Would it be better to have three actors one after the other at 1024 each?
I had another question but I'll be damned if I remember, thank you for reading!