Spawning Particles at specific position
I'm having trouble trying to get particles to spawn at the point where the hero collides with another actor. Hopefully my screen grab helps explain the situation. I've got particles spawning at self.position.Y. The problem is that they seem to spawn quite a distance down from the point of collision – in particular they appear to be doing it more so towards the bottom of the screen. I'm thinking that it might have something to do with the self.Position.Y+150 area.. this was created in order to make only a section of the actor sensitive to the hero. Any ideas?