File size way too big after publishing
When I'm working with my GS project file, the file size is only 24mb. I checked all images and they are fine. Once I publish it through IOS Universal build, the file size increases to 45 mb, and when I Ad HOC test it, the file size there is 55 mb. Don't know what the problem is, because even my loading images are around 100-200kb, so they are not the problem. As for Ads, I have enabled revmob and chartboost only(but I don't think this will cause the problem). I don't understand what the problem is seriously, or is it something from GameSalad's end?