Hey everyone, just trying to work out a timer for my game..
So i have got the countdown timer working fine (thanks to t-shirt booths video tutorial)
But I'm have trouble adding extra time when my character picks up bonus time.
Heres what i have so far:
2 game att: startTime and myTimer
In main character:
Change att: game.startTime to: game.Time
when att. game.myTimer > 0
constrain: game.myTimer to 60-(game.Time-game.startTime)
When timer gets lower I have added a pickup for the character but can't get it to add the extra 10 seconds to the timer.
I suspect its conflicting with the constrain attribute...
Any input is greatly appreciated.