Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Change Behaviors of Copied/Pasted Actors without affecting the original.

timdmcc788timdmcc788 Member, BASIC Posts: 8

I have copied an entire scene, and I want to use the same actors but modify there behaviors. I can't change any behaviors without affecting the scene 1 actors..


  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,915

    You can unlock an actor to create an "instance" with unique rules that you can edit.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • ToqueToque Member Posts: 1,182

    If actors are spawned on scene 2. They will be the same ones from scene 1. You will need new actors for those.

  • IceboxIcebox Member Posts: 1,483

    you can keep them locked and play with self attributes. give each actor a self integer attribute "id" , you can use this method if you want new rules and behaviors

    if id = 1
    rules and behaviors

    if id =2
    other rules and behaviors

    If you want to modify numbers only (speed,position,health, etc. ) . Replace the numbers with self attributes and change them manually , or use tables.

Sign In or Register to comment.