Immovable Object? Bug?

Actors refuse to move; using the 'move to' or 'move' behavior, and I tried interpolating the X and Y values but that didn't work either... the 'Display Text' behavior isn't working either...

Comments

  • AlkaPPAlkaPP Member, PRO Posts: 194

    You should create a demo project and upload it here to show that those behaviors not working, so people can download and try to feature out why it's not working since I don't have any issues with those behaviors right now.

    Maybe at least a screenshot of your rules.

    My Gamesalad Games On App Store:

    Greedy Chubby: https://itunes.apple.com/us/app/greedy-chubby/id834371213?ls=1

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,936

    An important distinction is whether this is happening with every project file or not. For example, if you create a new, blank project and add an actor with a move behavior, does that work? Is it limited to a single project and/or only older projects?

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • AlchimiaStudiosAlchimiaStudios Member, PRO Posts: 1,067

    Does the actor have the self attribute located under physics called "movable" unchecked?

    Follow us: Twitter - Website

  • rainwaterstudiosrainwaterstudios Member, PRO Posts: 189

    @AlkaPP I can take a screenshot but I don't see how it would help; any rule in this actor (or any other actor) above a UI element isn't functional.
    @tatiang it seems to only be happening in the project, which I just created yesterday.
    @AlchimiaStudios it's checked.
    Okay, I seem to have narrowed down the error to the scene layers. If the object to be moved is underneath a UI element, it seems to work. If the object is above the UI element, though, it refuses to follow behaviors. Any suggestions? Thanks for the input guys.

Sign In or Register to comment.