Playing with 'Big Top Blast' template - encountering an issue
I'm playing around with a template that comes with GS, I think it's called Big Top Blast - it's an Angry Birds style template.
I had a question about it - when you start playing it, it has a big 'play' button on the screen that you need to press to get started. It renders everything else on the screen unusable until it is pressed. I had hoped to remove this button and use an opening scene instead. I'm going to use an full opening scene instead so that people can choose some other levels/functions first rather than just having this one level that the game opens on. But if I remove that Play button actor, the whole thing becomes unplayable!
Does anyone mind opening up that template on their screen real quick and having a look in the actor 'titleElements' for me? (Otherwise I can send through my code as well). The play button actor is called titleElements I believe, and it's linked to attributes called 'gameState' and 'type' which may be where my headaches are coming from. Is there a way to unlink them and still have the game work?
Thanks for any advice!