Edit custom resolution... it's been years...
Hi.
Am I the only one who is finding this really ruining the user experience for us game creators using Gamesalad?
Why can't we list and have it kept in memory?
Why do we have to keep keying this in every time we test the gameplay?
This really ruins the experience for us.
It has been years and yet this has not been addressed.
What's going on here.
Does anyone have any workaround for this?
Do I have to dig into the preference file inside the creator and set my own resolution from there?
Anyone?
Comments
Agreed. Most frustrating feature. Even just adding the modern resolutions would help aliviate the problem if fixing this issue is unexpectedly troublesome.
Contact me for custom work - Expert GS developer with 12 years of GS experience - Skype: armelline.support
Totally agree! I've been banging on about it for ages. Crying out for a long-form phone resolution.
It's the most frustrating, time-consuming and repetitive task that makes developing a really horrible experience. I would forfeit ANY new features for a whole year to have this single issue fixed.
I think the same way:/ Can't we do something about it? @adent42
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Wordgraphy / Polycolor / 20 Seconds / Minimal Maze
Okay, here you go: https://www.dropbox.com/s/64emicsldpfmb93/GameSalad-1.25.104-20220902.zip?dl=0
Caveats:
This is a mini-release just for you guys. We're working through the conversion from GC (garbage collection) to ARC (Automatic Reference Counting) which is required to avoid the memory leaking issues before we can do a "real" release. But this should be an okay stop-gap, especially if you have a lot of RAM.
Great, thanks @adent42. I'll give it a go 👍️
Haven't spent long testing this but Overscan appears to be broken. It's acting like Stretch.
@strag i need to double check but i think that might be OS specific (and I need to figure out which fidgibits to flip). Which OS version are you running?
I'm running 10.15.7
Ah, okay... i think I remember something similar. I'm on 12.0, so it's gotta be something we need to debug there. Thanks!
👍️
Found the issue, it's not OS version but retina vs non-retina. I think I have a fix, should see another link soon.
Updated link: https://www.dropbox.com/s/r7uiyhorlr0k465/GameSalad-1.25.104-20220908.dmg?dl=0
Great! That works @adent42. No stretching, it remembers the custom resolution, and so far the memory leak is not causing me any issues.
Thanks again! I will cease my ranting!...for a while...😉
I am so pumped! I will try this latest version and report back soon!
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This is exactly what we have been waiting for years! Thank you!
@adent42 I'm seeing a problem with the touch location of buttons. Not sure why it seems to be offset when I switch to overscan mode.
All other modes like stretch has no issues.
Please see this in action in this video
https://vimeo.com/751070364
All my games on Google Play