-
How to access TABLE rows & columns with the CHANGE ATTRIBUTE behavior
by calvin9403 ·when you change attribute you can't choose the (table, row, col) -
How to access TABLE rows & columns with the CHANGE ATTRIBUTE behavior
-
Is there a better way than collide ??
by ultima ·constrain? it's simple since i don't know what your game is like but you set the actor to constrain the x or y to certain number or range of number so he doesn't go "outside" ... wel -
Is there a better way than collide ??
by David_GryphonsRealm ·@ultima : hmmm interesting im gonna try both ways and see which works better. could u explain constrain a little more. thx !! -
Is there a better way than collide ??
by ultima ·if you don't want to use table, constrain is always another option. or turning off the restitution for that particular narrow "passage" of yours. -
BUG caused by Constraining the x,y of one actor to another.....
by ARC_Games ·When I constrain the x,y position attributes for a non-movable actor (Movable box is un-checked under Physics), and I am constraining this actor's position to the position attributes of a moving actor -
Stopping Collisions
by ARC_Games ·I get strange issues with collisions sometimes too. Especially if I try to turn them off, or switch them back on for actors during a scene in progress. There is definitely a bit of delay when turnin -
Sticking Actors - Need help fast
by beefy_clyro ·If your actors are moving the whole time and you want them to stick whilst they move you'll need to create 2 real game attributes of the target you want to be stuck to. -
Sticking Actors
by MaestroKaizers ·Im new to GameSalad. It would be great if you could explain further. Do i create a real attribute, and then kinda merge them together with the attribute? -
Scoreboard that scrolls the score up.
by JohnPapiomitis ·make a attribute called score and one called newScore. Whenever you want the score to go up change attribute newScore to newScore+100 (replace the 100 with whatver you want to add to the score) then h -
Sticking Actors
by JohnPapiomitis ·constrain them to each other -
Scoreboard that scrolls the score up.
by App Surge ·Use the interpolate attribute. Or say something along the lines of "every 0.1 seconds change score to score+1 -
Allow 1 action per day in GameSalad
by mmzbr ·@tshirtbooth First thanks again (I should mention you in the project credits). I just don't get the game.yestarday part, its a custom attribute? And how I set the cool down (24 hours in this case)? -
In an actor, is it possible to change what sound file is played using the Change Attribute action?
by gyroscope ·You probably know about putting expressions/attributes in the Volume and Pitch aspects of the sound behaviors though by getting to the Expression Editor by clicking on their appropriate "e&am -
Allow 1 action per day in GameSalad
by mmzbr ·Example: Theres a button what make a action, but I want to restrict the use to 1 action per day (resets 24 hours after the use). Its that possible using(saving attribute) and probably, device clock/ti -
Turn a wheel with you finger
by simo103 ·1. Create attribute Game.ActiveAngle and use ANGLE type (important) -
Triangle Actor Collision Behavior
by JohnPapiomitis ·Youll have to make a triangle out of rectangle actors and have those act as the collisions -
How to set a high score list?
by GuaveMedia ·constrain attribute game.best2 to game.score -
Change boolean while colliding
by tutyses ·Hello everyone, i m trying to make an actor (Metal) to change his self attribute "electricity" when its colliding with the actor "Generator" . I put a rule on the m -
★★★ FREE Tables Template from DBA ★★★
by wayneh001 ·Hi All here's the link to the Collisions with Tables Template.