-
Auto rotate
by RThurman ·The other way is to use a constrain attribute behavior: -
Actors, Attributes and Rules OH MY! If anyone is in over the holidays help is needed :-)
by scitunes ·Then it's up to you to trigger the attribute. Let;s say you have a lever actor that your hero must activate. In your lever actor have this rule: -
Actors, Attributes and Rules OH MY! If anyone is in over the holidays help is needed :-)
by muveemutt ·I am tied up on exactly how making a new attribute works. For instance, I set up an attribute that is called "Go Through" my goal is to get my actor to go through a wall temporarily -
Face Mouse
by flapair ·Constrain Attribute -> self.Rotation (to)-> vectorToAngle( game.Mouse.Position.X - self.Position.X , game.Mouse.Position.Y - self.Position.Y ) -
Typing numbers possible?
by simo103 ·@alex0407 ... sorry very busy at the moment so can't explain much but I uploaded a old project I had done that might help you ... NOTE: it is not very refined so you can click the three numbers in the -
Keyboard input followed by Save attribute dose not save
by titos ·I put a Keyboard input followed by -Save attribute it did not not saved on the device. -
recycling animation's images
by Ferin ·- firstly i created game attribute (text, with default value: right) that stores player's current facing direction -
Please help!! How to to save an attribute when using keyboard input?
by GuaveMedia ·Hey, -
iStencyl VS GameSalad
by applaudmobile ·its super fast in comparison - i've been playing with it the last 2 days. Love being able to reference an attribute with a text string! I'm a paid up GS Pro member for the next 8 months or so so I'm n -
Destroy Only 1 Actor
by flapair ·Aaa now i understood thanks LoneTreeInteractive now i puted the attribute in the actor and i works! -
Destroy Only 1 Actor
by LoneTreeInteractive ·Hey, I'm not sure exactly how your behaviors and attributes are set up but it sounds like you may have created their health / lives as a game level attribute. If that's the case, they'll all die when -
Button sticks when I press just inside and move finger out
by dogfish ·**Rule: When attribute game.sound = 1 -
question about, hd images,reset scene
by guilleface ·so when i add the rule to reset scene,not all my attributes will reset? for example time always reset but like health or attribute i create that star at 0 , say goals they are during the game 5, when -
Help with saving...
by Flayr ·I am making a game is which objects are placed and moved throughout the game. How do I save the location of a added or moved object? I tried making an actor that triggered an attribute which told the -
HELP!!! I've got shocking FPS performance!
by battleduck ·I have my crates which have a locked image initially, and then changes to an unlocked image as the levels are completed, but i want o use my new screenshot of the scene with all locked crates in place -
Entering text is a crucial part of what I am doing here... Please help.
by bluebyu25 ·of text you want to use, it requires a text attribute. On top of this, you need to do 3 additional things with each attribute...change it, save it, and load it. I made a christmas list app and it too -
Difference between a Scene Attribute and a Game Attribute?
by CodeCode ·I think that a game attribute is working all the time and consumes memory all the time, but an scene attribute only consumes memory when un are on the scene. -
joints
by RThurman ·If, on the other hand you mean a generic definition of joints, then the answer might be different. A joint (even in Box2D) is just a constraint to hold two or more actors together. Anytime you use a -
Difference between a Scene Attribute and a Game Attribute?
by SlickZero ·For that, you would use an Actor Attribute. There are 3 different types of attributes. Actor, Scene, and Game. (sorry if you already know that now) -
Difference between a Scene Attribute and a Game Attribute?
by CodeCode ·I use Gamesalad since over a year and to tell u the truth i just used Scene Attribute only in one of my games, i just hate it, cause u have to make the same changes on the same actor so it works in al