-
How to copy an actor from another project?
by Armelline ·If you actor does not rely on game level attributes, you can just drag it from one project to the other - on a Mac. Harder to do so on Windows. If it relies on game attributes, you need to go through -
Constant swiping without lifting finger
by nati22 ·change attribute game.points to game.points +2 (I guess my question is where should I put the add points part in the rules? -
Screen flickers black when objects spawn
by Oleg32s ·things are spawned on a timer set to a random attribute that chooses what gets spawned. I don't have a clue as to why, it didnt use to happen before. Does anyone have any ideas as to why, because the -
How to add change direction on collision and random movement?
by RThurman ·You might be using a constrain attribute behavior when you probably really want a change attribute action. -
Rotating issue. Making a non controlled actor rotate in direction of movement.
by Toonshack ·Essentially the second part beginning with Vector to angle lol. Would these be custom attributes for the constrain rotations? -
Rotating issue. Making a non controlled actor rotate in direction of movement.
by Socks ·Constrain Rotation to: -
Resetting an Attribute Question?
by Socks ·Change attribute game.maxTime to game.maxTime+1 -
Resetting an Attribute Question?
by Games4life ·(Quote) -
Resetting an Attribute Question?
by Games4life ·I assume this new attribute is an integer? -
Resetting an Attribute Question?
by Games4life ·(Quote) -
I uploaded my game widget to Tizen!
by Franto ·in order to get it through. Instead I see an attribute of a file version set at 2.2, I set it to 2.3{the latest sdk version is 2.4}. Re-uploaded it and it went through. -
Why not just have restore purchase run automatically instead of a button for it?
by MentalDonkeyGames ·(Quote) -
Why not just have restore purchase run automatically instead of a button for it?
by Franto ·If the system can check on the iap screen wether an item is purchased or not, and if there is a game attribute that checks whether your game has purchased this item or not, if the former is true while -
Resetting an Attribute Question?
by tatiang ·If you are adjusting the timer then you can't* use the built in time attributes (e.g. game.Time). You'll need to use a custom timer, for example: -
Timer vs Loop
by Socks ·I just spent half a day resolving a small issue, in the end the solution was to mix constrains and a loop in an actor, all constrains caused one issue, all loops caused a separate issue, after lots an -
Resetting an Attribute Question?
by Games4life ·I have a question about how to reset an attribute and then add 1 to it. -
Timer vs Loop
by NNterprises ·So just know that when I tested a 0.0 sec timer vs constraint attribute (always running) vs Loop while (no conditions), the timer had the least problems and best performance. -
Timer vs Loop
by Socks ·I wouldn't say this was the case, whether you are running a timer, a constrain or a loop, there is no distinction between them when it comes to whether they are always running or not . . . if you can -
Control camera, stay in left side the actor
by Socks ·Constrain scene.camera.origin.X to player.pos.X - (scene.size.width/2) + 100 -
Stable Release 1.25.54 is Available
by The_Gamesalad_Guru ·as reading position and velocity and recognizing collisions. It runs at 60fps. It's all about how you write your code and your layer order for that code.