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Spawning 2 different actors
by quantumsheep ·This is simple attribute manipulation. -
About to bang head on keyboard
by quantumsheep ·No - changing attributes happens once. -
Is a bug or just my error?
by DsAngel ·attribute game.screen.interface.orientation is Landscape Right <---for Chking orientation -
Constrain 1 actor to another
by micksolo ·I have constrained attributes so collision sticks to the man, I set collisionPosY = ManPosY+40. -
Does anyone know...
by JohnPapiomitis ·have a attribute called gravitydirection and set it to 0 -
Counting the number of specific actors
by JohnPapiomitis ·for the red blocks have a game attribute called redcount -
Adding to gravity
by JohnPapiomitis ·i would make my own game attribute called gravityY or something, and have it set to whatver you want -
Very Quick Question Re: Viewer
by william24 ·Just figured it out...I actually was not saving the attribute, and then was not loading the attribute when the game restarted. Things appear to be working out now. Thanks again! -
EXPLODES BOMB WHEN ACTOR ARRIVES
by SlickZero ·The first part of your question can be done by creating a boolean attribute, set it to false and call it what you want. for this, lets just call it "X". In the piece of background th -
Game Creation Log - BOT
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go to scene by attribute
by a7medo778 ·so can i say like got to currentscene + 1 ? ( ofcourse having added the appropriated attributes in the next level scene ) -
Save Attribute doesn't work on Mac Player
by Danguru ·Save Attribute and Load Attribute doesn't work on Mac. Everytime i relunch the app, everything restart ahead....Any suggestion? -
Pause Screen Interferes with Music!
by Andre87 ·P.S. using manual pausing, that is using a Game Paused boolean variable and creating a rule for all the actors so that the actors would do their thing only if the Game Paused attribute is false, solv -
Hi Everybody! I am NEW!
by GreaterCampbell ·Constrain Actor to Mouse Press -
Random help on Tshirt's card demo - timing ?
by Stormtrix ·to find the shapes and spawn only one.. the random number is hitting 2 shapes before it's attribute can be changed to a 1 and not spawn another actor. -
Gravity help?
by mdk5316 ·If i want a scene to have its gravity attribute set to zero, how can i spawn an object with its own gravity settings? -
Score based on time?
by StusApps ·you would need perhaps a boolean attribute called say 'gameover' that becomes true when the gameover over actor appears then put that first timer from the previous rules in a rule that says if game.ga -
Score based on time?
by StusApps ·You will need a game.score attribute and a self.addition (both integer). Make self.addition to be a value of 1. -
Help on POKER...
by sebmacfly ·My attributes are 52 attributes (1 attribute = 1 card) -
how to create a rule that returns a random number between two numbers???
by RH ·when X=1 change attribute A=3