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  1. Random No Repeats with Large Numbers

    architectpianist
    by architectpianist · December 2010
    it doesn't seem efficient in my case to use 24 attributes and assigning each one random numbers and checking each one for each attribute, etc. etc. etc. It adds up to a lot of rules. So I need a more
  2. Nested If statement issues

    frario
    by frario · December 2010
    madmassey, if the executing order was a problem, why not put an increasing attribute in the actor? I did it with a board game I'm working on. I've an attribute called self.DoneCalc, each high level &a
  3. i have a problem with random behavior

    diegocs
    by diegocs · December 2010
    i am having a problem with my random behavior. the problem is that i have is set up so there is a rule that every 1 second the toy attribute changes to random(1,28), this numbers spawn a certain acto
  4. interpolate and collide

    gazjm
    by gazjm · December 2010
    Its moving a platform up and down, and increasing and decreasing the size of another. I have used move and change size attribute with timers and it doesn't seem to have affected FPS, well, if anything
  5. Pause Menu Effects

    gyroscope
    by gyroscope · December 2010
    layer of your menu graphic. Also a new boolean attribute called MenuGo or something.
  6. Possible to double click the scene to zoom out?

    Asymptoteell
    by Asymptoteell · December 2010
    Make a rule that says when touch is pressed, an attribute, (lets call it zoom out) is changed to 1 for 1 second. Then make another rule that says that when touch is pressed AND zoom out=1, to zoom ou
  7. Bug with interpolate music volume?

    gyroscope
    by gyroscope · December 2010
    Change Attribute game.Audio.Music.Volume to 1
  8. How to wrap less than the full screen?

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    Instead of wrapping y, you could have a rule when self position y > 400 (youll have to tweak that number) change attribute self position y to 100. That way when it gets it to the top it goes do
  9. scripting events - questions inside

    jonmulcahy
    by jonmulcahy · December 2010
    the second part I'm thinking about is showing the speech bubble. I already have a generic actor that will basically have it's image replace based on what number is passed into an attribute like this
  10. Lots of Rules vs. lots of otherwise? performance

    Stormtrix
    by Stormtrix · December 2010
    change attribute: game.randomcard To: random(1,52)
  11. can i do this?

    gyroscope
    by gyroscope · December 2010
    change attribute PickaSpawn to random(1,3)
  12. Need Help With Constraining (very new to this)

    azavega
    by azavega · December 2010
    Ok I think you have to make two attributes x and y then constrain the coordinates of your actor x and y to this attributes. Now if you want to move the other actor together with your main actor.
  13. Need Help With Constraining (very new to this)

    maxerov
    by maxerov · December 2010
    (Sorry if I'm posting this in the wrong place.) If I want to make an actor move with another actor (as if they were glued together), how do I do it? The tutorial said to constrain the X and Y position
  14. How to modify gravity game with a behavior please

    houen
    by houen · December 2010
    actor collides with the other actor, set change attribute linear velocity to 0.
  15. Help with HighScores

    frario
    by frario · December 2010
    - Load keys "highscore1" etc. to attributes
  16. How to check and update based on how many objects are colliding with the actor

    as7494
    by as7494 · December 2010
    I want to be able to figure out how many actors are touching a specific actor and when they are to update it for each actor thats touching it. For example i have a block and when lets say 2 other acto
  17. spawning actor from a spawned actor

    Leanne
    by Leanne · December 2010
    also tried creating a boolean attribute, then if mouse is pressed in area of "yes,please," change attribute to true...if true then spawn actor "hint"
  18. Problems with touch please help.

    AppChogie
    by AppChogie · December 2010
    The problem is that the button is not working all it is doing is when touch is pressed change attribute to 0. I have done this a million times over and for some reason it's not working.
  19. Spawning Polygon Platforms?

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    Well you would put a middle piece. Then have global attributes call it center x have it real and center y real. In the middle piece actor constrain attribute self position x to center x, and self posi
  20. Spawning Polygon Platforms?

    BackUpAndDown
    by BackUpAndDown · December 2010
    I know i'll have to spawn some invisible platforms and some how constrain them... but how? Any tips would be appreciated. If you need a visual the only thing I can think of is the platforms in Robot u
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