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Continue playing music throughout game...
by butterbean ·It's okay, under reset scene, I also put change attribute game.musiclevel to zero, so that way when the player loses, the music will at least restart whereas with the other rule, it didn't restart upo -
Basic Table Tennis Template: attribute rules to actors...
by torasan ·Does anybody know about the rule routines like the "game.p1 serve" or "game.ball in play?". Where can I edit these if, if/else condition loops? -
Switch between controlling two different actors
by scitunes ·do I need to create a third actor that is invisible and constrain its xy to either actor 1 or 2 depending on the camera follow boolean game attribute. And put the camera follows me behavior in the inv -
Switch between controlling two different actors
by scitunes ·I created a game attribute called camera follow (boolean). In each actor I created a rule when clicked on change attribute to... (one actor gets true the other false) -
Is it a bug?
by Manko ·The problem: I'm trying to change my Actors physics.density in midgame, but nothing is happening. I've tried to use the Change Attribute and simply state self.physics.density = 20 (arbitrary number, n -
Continue playing music throughout game...
by butterbean ·I put that rule into each scene, and created the game attribute (integer) set at zero, the music plays and is looped, but once the player is hit, and the level reset, the music doesn't play, does this -
Switch between controlling two different actors
by scitunes ·I have a platform game with two main actors in it and a bunch of bad guys. The first actor's job is two find the bad guys and reveal their identities (by colliding with them). this collision causes th -
Health Bar: add/subtract size to the left or right?
by Shanesta ·You could just constrain self.player.X to 470-(game.Time/1) -
Health Bar: add/subtract size to the left or right?
by xacto ·Not sure if I am following you. My graphic I am using is a 8x8 white square that will. Are you saying I should constrain the X attribute to "4-self.size.width/2"? -
Continue playing music throughout game...
by CodeMonkey ·Make a game attribute: musicLevel (Integer type) Since game attributes are not reset with a reset scene, this data will be preserved. -
Touch Attributes...
by ktfright ·Is it possible to test the touch attribute with the mouse, or I need to test it on the iPod? -
Health Bar: add/subtract size to the left or right?
by CodeMonkey ·Now constrain the position of the actor relative to the right border and the width. -
weird?
by CodeMonkey ·initialY is probably a position of an actor. So use a real type attribute. -
weird?
by eboy ·Can you talk me through that...how do I create a custom attribute.....is it an integer? Do I just assign it the name initialY? -
weird?
by ktfright ·yeah, you create a custom attribute. -
weird?
by eboy ·CHANGE ATTRIBUTE fields or CONSTRAIN ATTRIBUTE behaviors... -
weird?
by ktfright ·Also, is your initialY a game or actor attribute? -
weird?
by eboy ·yes, I manually typed it in...that is wrong? sorry I dont understand how to start an attribute with self.InitialY? -
Title Screen with credits Button and Start Game Button
by butterbean ·do I have to create a game attribute since the scenes are in order? How does that work? -
Changing to a Random Scene
by sdpardue ·Each scene has a boolean attribute (for example game.Scene1Played) that indicates whether it has been displayed. All 5 attributes are initially set to False.