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Lock isn't working.
by Cowuniverse ·Ignore the attribute named can. -
Lock isn't working.
by Cowuniverse ·I have an attribute called "lock" and it is a boolean set to true. I have it so when "lock" is true and "coins" is >/= 10 when touch is rel -
How can I reset Score on scene reload
by tatiang ·What is a 'timed change attribute'? Do you mean you placed a Change Attribute behavior inside of a timer? What is the full name of the attribute you tried to change? In which actor of which scene d -
Embedded Rule to Change Scene Requires An Additional click to Go To Next Scene
by Whymm ·What I've had to do is instead of using the embedded rule to change scene, I toggled a boolean attribute and then had a external rule that detects the toggle change to change the scene like so: -
Constantly fading background
by Socks ·You make an actor - place a constrain behaviour in that actor - and then place the code in that constrain behaviour . . . . . remember to select 'self.time' and 'self.color.alpha' from the pulldown m -
How can I reset Score on scene reload
by Dell7730 ·I made a timed change attribute of score to 0, still not working properly, what I am doing wrong? -
Constantly fading background
by Socks ·Constrain self.color.alpha to 0.5 *sin(self.time *200)+0.5 -
press actor once moves it one way press it again moves the other way
by dapion ·Another way is to make an Index Attribute. -
Is there a way to make it so colors change to another?
by SLOCM3Z ·You could do 'RULE' then the collision or touch or key, 'Every=***' :do: 'Change Attribute=self.color.blue/green/red' :to: 'self.color.blue/green/red+0.01' . -
Rotating actor not working as expected I need of some help
by Socks ·(Quote) -
Rotating actor not working as expected I need of some help
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Rotating actor not working as expected I need of some help
by Jorrow ·(Quote) -
Rotating actor not working as expected I need of some help
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Rotating actor not working as expected I need of some help
by Jorrow ·(Quote) -
Rotating actor not working as expected I need of some help
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Interpolate through wall actor.
by Braydon_SFX ·Using interpolate causes the engine not to detect collisions. If you're looking for that smooth movement that interpolate provides, you could look into using motion linear velocity instead. -
Feeling overwhelmed
by Thunder_Child ·Planning...make tons of notes...then re write them...make kind of a story board with all the attributes you want for each actor. I made a mistake of...after a month of lots of coding to add another f -
Help with One Shot game
by jigglybean ·You will need to create a game level attribute boolean (yes/no) -
Change image on touch --> touch again and change image to original
by kreso123456 ·"create a local attribute on the actor" - how to create local atribute? -
Change image on touch --> touch again and change image to original
by jonmulcahy ·what I would do (which may or may not be the best way) is to have a toggle switch. create a local attribute on the actor called toggle