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  1. Distance between actors

    AJaymz
    by AJaymz · February 2015
    Create REAL game attributes TargetX and TargetY.
  2. Distance between actors

    tatiang
    by tatiang · February 2015
    functions drop-down menu. Be sure to select attribute names (e.g. game.TargetX) from the attribute drop-down menu instead of typing them in.
  3. link actors

    joelloyd
    by joelloyd · February 2015
    This has lead me another problem. The constraint is messing with my collisions. Both actors collide, iv seen post about the same problem but never found a solution. Is there one?
  4. A Long Way Home - WIP Thread for conversion to FireTV/Gamepad support

    jonmulcahy
    by jonmulcahy · February 2015
    what this does is based on the controller input, will toggle the menuSelector attribute btween 0,1,2 and 3. I then have rules that basically say
  5. Timers are for chumps - GS optimization tips

    winged_box
    by winged_box · February 2015
    (Quote)
  6. Timers are for chumps - GS optimization tips

    tatiang
    by tatiang · February 2015
    .....Change attribute self.counter to self.counter+1
  7. How to make a third actor move when two other actors collide?

    Dell7730
    by Dell7730 · February 2015
    (Quote)
  8. How to make a third actor move when two other actors collide?

    Socks
    by Socks · February 2015
    It is as simple as . . . When actor1 collides with actor2 change game.attribute to true
  9. Trouble with movable actors

    GamesforGood
    by GamesforGood · February 2015
    I am creating an infinite game where platforms move downwards and when they reach the bottom of the screen they pop back to the top shifting their x positions using change attribute. The player is a b
  10. link actors

    Socks
    by Socks · February 2015
    https://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2
  11. How to make a third actor move when two other actors collide?

    Dell7730
    by Dell7730 · February 2015
    I have no problem having 2 actors interact how ever way I want, making a third one get involve is new to me, especially turning an attribute to true or whatever like how you said, lol
  12. Make arrow stick in the ground?

    joshiwu
    by joshiwu · February 2015
    These can be real number attribute made in the arrow actor itself , if you want to fire multiple arrows.
  13. How to make a third actor move when two other actors collide?

    Socks
    by Socks · February 2015
    When actor1 collides with actor2 change game.attribute to true
  14. How to Score when mouse is pressed or screen is touched?

    Dell7730
    by Dell7730 · February 2015
    (Quote)
  15. How to Score when mouse is pressed or screen is touched?

    tatiang
    by tatiang · February 2015
    ..........Change attribute game.score to game.score+1.
  16. How to make scene reset after actor changes size?

    tatiang
    by tatiang · February 2015
    If attribute self.Size.Width < 20
  17. How can I daisy chain two actors together???

    Dell7730
    by Dell7730 · February 2015
    YOU NEED to make 3 Constrain Attributes, One to make the actor FACE the direction of where it's headed and the other two is for the movement towards the X and Y of the actor being followed.
  18. Changing Attributes in Loop

    tatiang
    by tatiang · February 2015
    Yes, you can certainly change an attribute inside of a loop (try it!).
  19. Changing Attributes in Loop

    pokapola
    by pokapola · February 2015
    Is it possible to change Attributes in a Loop, similar to changing TableCellValue in Loop?
  20. My I-Haven't-Even-Opened-the-Program-Yet State of the Game

    TheAlchemyst
    by TheAlchemyst · February 2015
    * I am going to have all Hero stats based in a second Table, which will reflect the constantly changing Stats (such as gold earned, damage dealt, etc). This will be Table based, instead of Attribute b
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