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  1. TableSearch bug, displays "hello world!" instead of row#

    tatiang
    by tatiang · September 2018
    So I would question whether the attribute values you are using are exceeding the range of your table (or becoming ≤ 0).
  2. How to make a platform move left and right constantly

    bob loblaw
    by bob loblaw · September 2018
    no problem. the basic concept is within the moving platform have a change attribute at the start to set the linear velocity x to whatever speed you want to move (- speed if moving left to start). then
  3. Actor/instance deleted from scene, because Layers is open

    JB makin' a game
    by JB makin' a game · September 2018
    In the 10 second video below, you see how I select a Change Attribute while the Layers is open. Of course, the actor that contains this behavior is selected in Layers. When I want to delete this behav
  4. expression to add values of 10 cells in a table?

    tatiang
    by tatiang · September 2018
    @Japster's right but if you're not wanting to do that, you could Loop over Table and add the indexed cell to a sum attribute.
  5. Is there a way to add a timer in milliseconds in gamesalad?

    bob loblaw
    by bob loblaw · September 2018
    same conditions as in the other thread to stop your player moving. eg. have an integer attribute called levelState and assign values for before starting, game on, level fail, level finish. set the rul
  6. Is there a way to add a timer in milliseconds in gamesalad?

    tatiang
    by tatiang · September 2018
    You'll want to make your own timer. Google custom timer gamesalad and you'll see many examples and videos. You can round the time to milliseconds attribute by using roundTo(game.attribute,3).
  7. Sound, Music doesn't work

    bob loblaw
    by bob loblaw · September 2018
    have you set the volume to the right attribute?
  8. How to stop a player from moving the character after finishing the level?

    Twayne2
    by Twayne2 · September 2018
    Add a global attribute called whatever you want to. Say the player can move and jump only if that attribute is 0. If the player touches the gem, set that attribute to 1.
  9. How to teleport a player up a specific distance (or down, left right)

    tatiang
    by tatiang · August 2018
         Change attribute self.position.Y to self.position.Y+100
  10. How to teleport a player up a specific distance (or down, left right)

    mypingo7
    by mypingo7 · August 2018
    To make things simple, i have 2 squares. One is a player and the other is just a square platform which the player jumps on. How do i make my player teleport, say, 100 pixels up if attribute player col
  11. What is considered too much RAM utilization for an endless side scrolling game today?

    AlchimiaStudios
    by AlchimiaStudios · August 2018
    * Reduce the usage of constrains, timers, and loops that happen often and concurrently ( this one isn't as bad as it used to be).
  12. How to get actor to die when squished

    CORE Game
    by CORE Game · August 2018
    There are many way to do it, I can give you one which might not be the best practice but, you can constrain the player X and Y to public attributes PlayerX and PlayerY , then create 2 invisible actors
  13. tableSearch(game.Table, "game.Attr. Answer 1", etc. -> Can I call an attribute in tableSearch?

    tatiang
    by tatiang · August 2018
    No, it doesn't matter. If you prefer, you can just use an integer whenever you need a boolean. It can just as easily be 0 or 1. And you can use the expression 1-game.attribute to toggle the value sinc
  14. tableSearch(game.Table, "game.Attr. Answer 1", etc. -> Can I call an attribute in tableSearch?

    JB makin' a game
    by JB makin' a game · August 2018
    is still false, store that value in an index-attribute rowIncorrectAnswer1 or whatever and then change the cell value of that false boolean cell to true and repeat the process, until attr.rowIncorrec
  15. Hurt if actor is moving...

    bob loblaw
    by bob loblaw · August 2018
    change attribute PlayerWidth to the width of the player actor
  16. Help for a Noob?

    bob loblaw
    by bob loblaw · August 2018
    2) ? change the image’s attribute self position x
  17. Hurt if actor is moving...

    tatiang
    by tatiang · August 2018
    Create a boolean attribute called game.touchingWall. Then, in the player actor, have these rules:
  18. How to create content (consisting of words): Words/Explanation/Category/Difficulty

    JB makin' a game
    by JB makin' a game · August 2018
    [Case2]The alternative is picking a random row out of 5000 and changing table cell values of 10 columns and setting multiple attributes for each question answered during runtime, which should in theor
  19. Random Actor Question

    JB makin' a game
    by JB makin' a game · August 2018
    game.actorDestroyed is false by default, so at the start of the game as well. And you're right, as it is, once an actor is destroyed it sets the attribute to true and keeps it like that.
  20. Display Text not working with table contents on Mac

    tatiang
    by tatiang · August 2018
    Make sure you're selecting the attribute (game.PlayerId) from the attribute browser menu instead of just typing in its name.
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