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  1. 【Trouble】The actor will disappear when actor'size interpolate to negative.

    tatiang
    by tatiang · March 2018
    Ah, I think you're right... she/he may not have understood how Interpolate works. Interpolate changes the value of an attribute from it's current value to a final value (in this case, -100) over a ti
  2. Camera following actor in lower 3rd of screen

    pHghost
    by pHghost · March 2018
    Also, make a Game Attribute, call it player_Y and in the player actor constrain game.player_Y to the actor's Y position.
  3. Have any way can let actor move around the rectangle?

    Weiyu
    by Weiyu · March 2018
    you can constrain self.position.x to A * cos(self.time*B )+C
  4. Camera following actor in lower 3rd of screen

    sinbot
    by sinbot · March 2018
    pretty straight forward question. not sure how to be more clear. need the cam to constrain to actor in the lower 3rd of the screen. maybe visual ref may help. (Image)
  5. Platformer game problem

    Icebox
    by Icebox · March 2018
    Yes constrain instead of change , and don't forget to set the bounciness to a low value,try and tell me if it works
  6. Platformer game problem

    Twayne2
    by Twayne2 · March 2018
    So if right arrow is pressed, constrain instead of change? Would constrain go through the edge? I will try it out sometime today.
  7. Platformer game problem

    Icebox
    by Icebox · March 2018
    Use constrain linear velocity instead , then try setting the bounciness to a low value, try 0.1 or 0.09 , play with the value.
  8. State of the Salad 03/2018

    AlchimiaStudios
    by AlchimiaStudios · March 2018
    Good to hear the progress as always. I'm super stoked you got custom collisions (and a preview!) and all the behaviours ported. Can't wait for full feature parity.
  9. Attributes Activating in Multiples of ten

    eligames
    by eligames · March 2018
    Hello I was wondering if there was any way you can make an attribute happen every 10 times. I have a score and when it hits multiples of 10 then I want to display the score in big numbers.
  10. State of the Salad 03/2018

    adent42
    by adent42 · March 2018
    Custom Collisions
  11. Medical Flashcard App

    tatiang
    by tatiang · March 2018
    of questions from rows 31-60, you would Change Attribute game.nextQuestionText to tableCellValue(tableName, random(31,60),1). To limit it to 20 questions, you might change the random range to somethi
  12. Help: High Score Rounds Up

    tatiang
    by tatiang · March 2018
    Yes. Integers are whole numbers. So if you want decimals, you need to use a real attribute.
  13. 【Help】How to let timer closer and faster than last time?

    Weiyu
    by Weiyu · March 2018
    * real attribute:"faster"="2"
  14. Help: High Score Rounds Up

    pHghost
    by pHghost · March 2018
    What type of attribute is game.score and game.high_score?
  15. Save and load attribute (coin counter)

    Armelline
    by Armelline · February 2018
    * On your shop scene, you need to have a -10 coins change attribute, when the purchase is completed.
  16. Save and load attribute (coin counter)

    awesome_wells
    by awesome_wells · February 2018
    Does the coin counter attribute exist in the actor or as a game level attribute?
  17. Save and load attribute (coin counter)

    honeymimi56
    by honeymimi56 · February 2018
    I'm stuck on setting up coin counter attribute.
  18. IAP questions

    Armelline
    by Armelline · February 2018
    (Quote)
  19. IAP questions

    honeymimi56
    by honeymimi56 · February 2018
    Thanks Armelline! right, I totally forgot about the linking attribute.
  20. IAP questions

    Armelline
    by Armelline · February 2018
    Your IAP button should be changing a game level attribute or table cell that tells the game if ads are disabled or not. All places that would display an ad will then check that attribute. No need for
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