GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Constrain sounds

    gatrif
    by gatrif · November 2017
    any way to Constrain sounds
  2. State of GameSalad on 11-13-2017

    ForumNinja
    by ForumNinja · November 2017
    - First pass of tighter UI elements (affecting behaviors, lists in the library, attributes, etc)
  3. Deleting old character when new character spawns

    pHghost
    by pHghost · November 2017
    Make an index game attribute called actor_recycle, set to 0.
  4. Doodle Jump tutorial – anyone?

    Village Idiot
    by Village Idiot · November 2017
    thanks @Metallo for the explanation. I'm having difficulty understanding how you said that it changes the attribute once the player gets half way. It says in the rule "when .. is 725 etc.&
  5. Using Go To Scene (At Index)

    Bowhill Games
    by Bowhill Games · November 2017
    I am trying to consolidate some of the behaviours in my game into one Actor that i do not need to edit the rules of in each scene. i am trying to use Go To Scene and use a table cell value to drive th
  6. Any tips for this game design?

    Two.E
    by Two.E · November 2017
    You can edit attribute values without unlocking the actor. As shown in the attached demo.
  7. Any tips for this game design?

    JCHERE
    by JCHERE · November 2017
    2nd place: Don't unlock actors in a scene unless you have a good reason for doing so. Unlocking an actor creates an "instance" that can have different rules (and even attribute value
  8. .EVADE - Available Now for Free!

    rainwaterstudios
    by rainwaterstudios · November 2017
    1) adding a health attribute, so players can get hit by more than one enemy instead of dying from a single hit
  9. Doodle Jump tutorial – anyone?

    Metallo
    by Metallo · November 2017
    Just checked the tutorial and it is easy, the player has the control of the camera, everytime the player is jumping to the half of the screen the game attribute isHalfway is true, otherwise is false.
  10. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    Toque
    by Toque · November 2017
    I agree @Icebox, @Two.E. I am determined to make one small game with it before deciding if its worth the cost. Alternatives. I don't hate it, don't love it.
  11. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    Icebox
    by Icebox · November 2017
    * Cant use custom collisions/fonts.
  12. Using Drag & Drop touch controls with Camera Control

    candemirag@candemirag.com
    by candemirag@candemirag.com · October 2017
    For the touch controls i used Constrain Attribute as follows;
  13. Fixed rotation not working?

    Icebox
    by Icebox · October 2017
    If you want to keep the actor non moveable ,you can constrain self.rotation to self.rotation + 2(or any number) to get a counter clock wise rotation or -2 to get a clockwise rotation , but it will pr
  14. I can't constrain two objects!

    chrisstoyanovworks
    by chrisstoyanovworks · October 2017
    Thanks for the help but one last question,I managed to constrain them but now I want to spawn them randomly on the scene but not when actor is touched but with a set timer for spawning.
  15. I can't constrain two objects!

    chrisstoyanovworks
    by chrisstoyanovworks · October 2017
    @Two.E I was struggling to constrain when I have 4 actors, can you tell me how to do it with more than 2 actors
  16. I can't constrain two objects!

    Two.E
    by Two.E · October 2017
    The demo showed you how to constrain to a main actor when they are placed on screen. Which means you already know, before the game starts, the distance difference between the main actor, and the one t
  17. Displaying Real Attribute

    Socks
    by Socks · October 2017
    because 'precision' first needs to convert the attribute it is rounding to text, perform the operation, then convert it back to a number, whereas round/roundTo performs its operation directly on the
  18. Displaying Real Attribute

    Pete79
    by Pete79 · October 2017
    Anyone know how to show a real attribute to 2 decimal points only using display text i.e 00.00?. Its displaying really long numbers and I need to keep the size manageable.
  19. I can't constrain two objects!

    Two.E
    by Two.E · October 2017
    In short. You need to choose a main actor. This actor will need to constrain its X and Y values to game.attributes (real).
  20. I can't constrain two objects!

    chrisstoyanovworks
    by chrisstoyanovworks · October 2017
    Hi,I know this is probably a stupid question but I am new to GS so can you tell me how to make 4 actors staying together and spawning randomly as 1 actor on the scene.Here is an example picturehttps:…
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla