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  1. Making character jump?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2013
    That because you're cutting off the rule before the code get's to the score or the reset. Remember this is logic and things happen in exact order in a rule. You change the attribute condition first. T
  2. How to make a random timer?

    therobinsonbros@gmail.com
    by therobinsonbros@gmail.com · October 2013
    change attribute:
  3. Problems with speed in Accelerometer

    -Timo-
    by -Timo- · October 2013
    Then use change attribute self.moiton.linear velocity.x to -200 or 200(or something)
  4. Rotation/Camera Center/Layer confusion (throw in a little HUD?)

    mhedges
    by mhedges · October 2013
    Question answered. Our player has to have a Constrain Attribute of Scene.Camera.Rotation set to negative Self.Rotation. Weird!
  5. Trying to make a looping background

    Gamepenciler
    by Gamepenciler · October 2013
    then I have this attribute:
  6. How to make a random timer?

    Coyotepelt
    by Coyotepelt · October 2013
    In the bomb make a timer. do every .5 secs... then make an attribute for a number (not real). put change attribute change the attribute that was just created. Hit the e on change to. Then hit the butt
  7. How to make a random timer?

    KevinCross
    by KevinCross · October 2013
    Change Attribute: game.bombTimer = random(6,30)
  8. How to do a energy bar with system clock timer.

    stanny
    by stanny · October 2013
    I'm trying to save the time the user uses an energy and then at intervals using a timer check by subtracting the current time from it. How would I accomplish this? Do I need a separate attribute for m
  9. "New X" Attribute help

    cezimo
    by cezimo · October 2013
    Thank you! It works perfectly now. For anyone interested, I had to create the attribute from editing the actor, not the scene (sorry I still don't really know what I'm talking about).
  10. "New X" Attribute help

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2013
    I don't know the exact tutorial you are talking about, but that is likely an Attribute that Ace added to the project. You can do that in either the pro or free version by clicking the plus + button in
  11. "New X" Attribute help

    cezimo
    by cezimo · October 2013
    I've been using mynameisace's template for a parallax scrolling background. However, he/she uses a necessary attribute called "New X" to make the background loop that I don't seem to
  12. 3 way switch

    RThurman
    by RThurman · October 2013
    Can you use your "no extension" GameSalad voodoo to create a three way toggle switch? (And thus save an innocent integer attribute from life stuck in toggle servitude!)
  13. Zoom IN and OUT like Tiny Wings App

    DaGreatness
    by DaGreatness · October 2013
    @Kinzua - Thanks for the reply, could you please give like a example setup on how this would be done when you say you have to setup the constrain cam. Just so i can understand where to put in my figur
  14. help with custom font?

    SingleSparq
    by SingleSparq · October 2013
    If yes then good. The main trip up can be the constrain. So you have a single actor for your score image copied more than once on the scene. This single actor has an integer attribute we call divisor
  15. Choosing random number but exclude a certain number?

    -Timo-
    by -Timo- · October 2013
    make a integer attribute and change it to random(1,2)
  16. Choosing random number but exclude a certain number?

    Tiny_Ideas
    by Tiny_Ideas · October 2013
    Can this be done in a function if the excluded number is an attribute?
  17. State of GameSalad on 10-16-13

    HoneyTribeStudios
    by HoneyTribeStudios · October 2013
    -When you use the attribute browser in a rule condition the list that opens is an expandable window . But when you select it from the expression editor it isn't, it's a small fixed size. This makes it
  18. Collusion

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2013
    http://www.jamie-cross.net/?portfolio=gamesalad-recipe-003-enemy-collisions-detecting-a-head-jump-vs-a-side-collision
  19. I need help with game clock

    KevinCross
    by KevinCross · October 2013
    You can change the duration by changing the value in the game.noOfSeconds attribute. 300 is 5 minutes.
  20. Collusion

    -Timo-
    by -Timo- · October 2013
    make a integer attribute (lets say we call it playerY)
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