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Architecture, for the beginner
by tatiang ·Stupid? No. Inefficient, Yes. Build a single scene instead and use actors that can be modified (typically through the use of actor "self" attributes or even game attributes). Wit -
Web version features?
by Icebox ·I'll quote GS here , these are all the updates they gave us so far in order. -
How to Record Position of an Actor
by tatiang ·Another option is to just check the position within the actor since you already have access to its self.Position.X (and Y) attributes: -
How to Record Position of an Actor
by Braydon_SFX ·Create two real game attributes and name them positionX and positionY. Inside your actor that you want to monitor, use two constrain attribute behaviors to constrain positionX to self.position.X and p -
[Solved] Change to specific scene based on table value
by creye ·(Quote) -
Freezing actors
by DarianT ·I am creating a QuizApp and I am trying to create a freezing attribute to make my other answers "frozen" (un-clickable) if the correct answer has already been chosen. I have created -
[Solved] Change to specific scene based on table value
by tatiang ·Instead of using a table, just keep track of the current level as a game attribute (integer). The table idea isn't efficient because you would need to keep track of the current row in... an attribute -
Deleting an actor when clicking a different actor
by Toque ·https://www.dropbox.com/s/2u283nnyfmzv785/power of attributes.zip?dl=0 -
Social Share - Share Your Game Attributes Socially - Replaces Tweet Sheet
by gingagaming ·There is no reason why you couldn't do this with some revision. The easiest way using my template would be to change the value of the self.attribute to the Table Cell Value rather than changing the ru -
How to make an Infinite Platformer?
by pHghost ·Second, make a game.attribute and constrain it to the main character's X (or the direction he is moving in). Then, create a barrier behind the character which will collide with the hero, not letting h -
Social Share - Share Your Game Attributes Socially - Replaces Tweet Sheet
by 8BitAvrin ·Thank you @gingagaming for this, works great for scores and links. However now I'm wanting to tweet text from a table with open URL on Android. Tried changing a self attribute to a table value and var -
Help Needed - Cannon Rotation
by TheBrokenAce ·and the cannonball actor has a Change Velocity attribute with direction 0. I'm assuming this is the part that needs changing but as I said, I can't figure it out. Basically need it to look like the c -
Subscription-Based App
by risqowahid ·b2. If the code is true then destroy the FORM and EVERY 24 hour change attribute game.days to game.days + 1 -
Subscription-Based App
by risqowahid ·b2. If the code is true then destroy the FORM and EVERY 24 hour change attribute game.days to game.days + 1 -
IAPs NOT WORKING!
by gingagaming ·* You Buy condition should only be fired when the global callback attribute is 1 so this condition should be added tot the same condition "when touch is released" -
Please help with integers...
by pHghost ·You can delete the (game.attribute-game.attribute) part, as that will always equal 0. -
Please help with integers...
by Synaaron ·I simply made a collision so that when Actor 1 collided with whatever actor it needed, it would change attribute from game.attribute to (game.attribute-game.attribute)+# -
Click !!!!!!
by Maybe i am me ·My HUD always move for the game so i can't use constrain Att to check position and like that -
Need Help! Get Table From URL
by tegrennerget ·I'm having trouble getting gs to update a table from a web server. I followed as many tutorials as I could find, even updating php for now deprecated script. The JSON returned does contain the correct -
Check internet by appformative
by Hopscotch ·Ideally, have a separate attribute, e.g. isOnline. Then do the network call, and when the callback turns 1, set the isOnline attribute. If the callback does not turn 1 after a few seconds, assume they