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  1. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · July 2017
    "I've tried constraining to x and y game level attributes but the following actor follows as if it's joined to the leader"
  2. How do I set which layer is chosen when they overlap?

    Socks
    by Socks · July 2017
    When you click on this stack of layers (they each have a self.ID) they are told to change a game.attribute to their self.ID . . . . this will be done in reverse order from bottom to top (E,D,C,B,A).
  3. How do I set which layer is chosen when they overlap?

    marlee
    by marlee · July 2017
    -The actors when touched turn on a global attribute for themselves. Background items and anything underneath have a rule that if the above actor is selected then they do not change colour. This seems
  4. How do I set which layer is chosen when they overlap?

    tatiang
    by tatiang · July 2017
         Change attribute game.stripeTouched to true
  5. How do i solve my load attribute issue?! (I will pay whoever solves the problem)

    KAJAMstudios
    by KAJAMstudios · July 2017
    I am almost done with my first GS game, and it is pretty much all ready except for one issue. I have characters you can unlock. I have been testing my app using test flight on my iPhone 7+. Once i unl
  6. Why won't my game reset?

    josht2005
    by josht2005 · July 2017
    wont reset. I've added in a game over boolean attribute, tried resetting the players x and y coords, even tried just destroying the enemy outright but he just refuses to go away. Any recommendations?
  7. Need to Randomize Music Sounds

    BigDave
    by BigDave · July 2017
    Create a text attribute, lets call it sequence
  8. How do I calculate the difference between two angles, on a scale...

    Adrenaline
    by Adrenaline · July 2017
    And you can change the 'game.randomDirection' attribute to adjust the target degrees.
  9. Question on viewer/preview flashes

    Lunadome
    by Lunadome · July 2017
    @tatiang That project file is fine. I also added an integer attribute that increases by 1 every second on that file and there's still no flickering.
  10. Question on viewer/preview flashes

    Lunadome
    by Lunadome · July 2017
    I had a quick look online and found it was due to the high score type actor displaying the attribute of the score and it was a case of sending the layer to the back to stop it flickering (which did in
  11. Stop a spawner

    Socks
    by Socks · July 2017
    In the spawner actor, make a new attribute, an integer will do, let's call it NME.
  12. self.motion.linear.velocity

    tatiang
    by tatiang · July 2017
    Open the expression editor by clicking the little 'e' in the Change Attribute behavior. Then click on the drop-down arrow to open the attribute browser. Click on the name of the actor (e.g. Actor 1)
  13. self.motion.linear.velocity

    marygambrell88
    by marygambrell88 · July 2017
    I was trying to get my character to jump. I am on a windows computer and in the change attribute folder I can seem to get pull up self.motion.linear.velocity I tried typing it in but that is not an o
  14. Constant interpolate

    SEMA
    by SEMA · July 2017
    I am taking the colors from a table. I have an attribute called "color", which states the row of the color
  15. Player rotation

    Socks
    by Socks · July 2017
    (Quote)
  16. Player rotation

    Socks
    by Socks · July 2017
    Think of Constrain as a Change attribute action that happens on every code cycle / 60 times a second, so essentially it is constantly changing whatever atribute you have it pointed at.
  17. Player rotation

    danblukk
    by danblukk · July 2017
    Would of had no clue how to use constrain, still got a lot to learn.
  18. Player rotation

    Socks
    by Socks · July 2017
    You could just constrain the actor's image to its angle (rotation). Quick demo attached below: (left and right arrow keys steer)
  19. Player rotation

    Socks
    by Socks · July 2017
    ----Change Attribute self.counter to mod(self.counter,20)+1
  20. Player rotation

    danblukk
    by danblukk · July 2017
    Change Attribute self.counter to mod(self.counter,8)+1
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