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Player rotation
by Socks ·(Quote) -
Player rotation
by danblukk ·Change Attribute self.counter to mod(self.counter,20)+1 -
The IAP for GooglePlay doesn't work?
by Icebox ·If its a consumable item , (you can buy it more than once ( example buy 100 coins)) -
The IAP for GooglePlay doesn't work?
by Icebox ·It's confusing are you trying to make it consumable or non consumable ? -
Moving actors in a circle and/or a predetermined path
by Socks ·(Quote) -
How to make one actor follow others
by Hopscotch ·You will need to use tables for this. So instead of using one global attribute (Hunter Target X), you will use tables to store an array of positions, one row for each deer. -
Moving actors in a circle and/or a predetermined path
by Village Idiot ·I've been tinkering with the Rnd attribute with no apparent changes in behaviour – what's it for? -
How to make one actor follow others
by Proximo66 ·if a Deer Collides with a Hunter then the deer Constrain Attribute Hunter Target X to self position X and the Hunter moves to Hunter Target X. How to (effectively) make it so that the hunters don't h -
Player rotation
by tatiang ·(Quote) -
Flip Actor by Touch
by DaddyMagic ·CHANGE ATTRIBUTE -
Player rotation
by danblukk ·So is the self counter a attribute I create myself under player 1 actor? -
Player rotation
by tatiang ·Change Attribute self.counter to mod(self.counter,20)+1 -
Localization
by chaosmasterro ·(Quote) -
Localization
by Hopscotch ·first make an integer game level attribute, e.g. -
Table text attribute – Help please.
by Toke T ·I have a table with a text attribute that will use to put a boolean true. Other attribute in my table works, like if i use an integer instead, but not text. Dont know what I'm doing wrong? Hope someon -
How can I detect the edge of the screen?
by Socks ·You could - very simply - constrain a screen-sized (invisible) actor to the hero. -
Coins !
by Socks ·Actor with: Constrain self.image to "name_"..(frameNumber/fps)%loop -
Coins !
by Socks ·Once it has gathered all that information, where each actor should be, what is being touched on the screen, what actors are touching each other, what should happen when they do, what attributes need c -
'Pause Game' inside a 'Pause Game'
by RThurman ·It is true that interpolation will run to completion. But you can always redefine what completion is. Just use an attribute in the "To" field and when its time to stop, put the cur -
Can i flip Horizonatal actor Detect with mouse position :D
by Japster ·(Quote)