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  1. Closing App, save levels! Need Help

    OdenSoftware
    by OdenSoftware · February 2013
    This are my attribute for the level savings after i have unlocked next level.
  2. Closing App, save levels! Need Help

    tatiang
    by tatiang · February 2013
    Can you post a screenshot of your rules, especially the load attribute and save attribute behaviors, or post a link to download your project file if you prefer?
  3. Score question (advanced) Math Genius are you out there?

    RThurman
    by RThurman · February 2013
    -- Change Attribute: CoinsCollected To: true
  4. choose and move?S.O.S

    chungchunyin
    by chungchunyin · February 2013
    ..............okay.I set up an attribute 'ID',when touch is inside of the BIG BLUE actor,change attributed 'ID'=1.when touch is inside of the BIG RED actor,change attribute ID'=2.And I set up serval r
  5. Score question (advanced) Math Genius are you out there?

    Dazza006
    by Dazza006 · February 2013
    @JoeMeister Try creating an index attribute say "bonus count".
  6. Help with saving points and in-game store

    Jordeyy
    by Jordeyy · February 2013
    Constrain attribute game.score to "Floor(game.EndX-game.StartX)
  7. Score question (advanced) Math Genius are you out there?

    JoeMeister
    by JoeMeister · February 2013
    Alright my player collects coins for every 10 coins collected he/she gets a Bonus. I set up an attribute called CoinsCollected. So every time the player collects 10 coins that attribute is set to true
  8. Help with saving points and in-game store

    PaxPax
    by PaxPax · February 2013
    If you can give more info on the details of your attributes; money, coins and score and how they get their values that may help. Is your constrain game coins to game score attribute supposed to be a c
  9. Score for speed ball

    Socks
    by Socks · February 2013
    'Attribute' means something in GameSalad, something specific, so using it to mean 'ascribe' is only going to confuse things. And by 'displacement' do you mean 'distance moved' ? What the question appe
  10. Tap Question

    tglessy
    by tglessy · February 2013
    Well, when touch is pressed, change attribute wrong to true is really the only attribute in Actor 1. When game.wrong is true, reset scene is in another actor that's invisible and handles several other
  11. gaining points by killing another actor

    tatiang
    by tatiang · February 2013
    Detecting collisions with Interpolate behaviors will not give you consistent results. You'll need to use Move/Accelerate/Change Attribute instead. Once you do that, it's just a matter of adding a ru
  12. how to make table column an attribute?

    tatiang
    by tatiang · February 2013
    Change Attribute game.bombs to tableCellValue(tableName, row, column)
  13. Tap Question

    tglessy
    by tglessy · February 2013
    -When touch is pressed, change attribute wrong to true
  14. how to make table column an attribute?

    bobtheturtle
    by bobtheturtle · February 2013
    how to make table column an attribute?
  15. The ball stops, the game is lost!

    feroman
    by feroman · February 2013
    I would like to attribute a score for the displacement and velocity of the ball.
  16. Key generator program

    SolarPepperStudios
    by SolarPepperStudios · February 2013
    1. Protect attribute names (since the attributes can be changed using iExplorer http://forums.gamesalad.com/discussion/54191/editing-save-game-data-with-iexplorer#latest)
  17. Tilt Shift Effect? (SimCity Style!)

    Socks
    by Socks · February 2013
    Ok, so not opaque but semi-transparent ? If you have an image that is blurred and you overlay it on a scene (rather than 'constrain it over the camera') the results will be exactly what you might expe
  18. Cheat codes using table

    tatiang
    by tatiang · February 2013
    Another way to do this is to store the name of the cheat code in a text attribute that is saved to the device. If the player inputs something that matches one of your codes ("moneybags&q
  19. Tilt Shift Effect? (SimCity Style!)

    Socks
    by Socks · February 2013
    For example if you had a 'filter' (as an image) that you wanted to apply to something why would you want it to be opaque ? And what does 'constrain it over the camera mean' ?
  20. slider puzzle for kids

    wollty
    by wollty · February 2013
    maybe I think I have to use constrain attribute
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