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Making movement fluent
by bjandthekatz ·2. When I have a jump reset (when in contact with ledge change attribute JUMP to 2) but sometimes it will not reset even though it is in contact with ledge. -
Spawning actor
by MotherHoose ·add attribute … boolean type … name something true/false -
Custom Rules Question - Rename?
by Rama Rakosi ·Here's some feedback now, I've noticed that when I use, //Self, //Motion,//Linear velocity // X or Y I get an Invalid path error where the attribute goes.. But the rule still works?. But if I want to -
A question about tables
by LSGamer ·So my table looks like this: 66 rows, 4 columns. Column 1 & 2 are integers marking the x & y positions on my grid. Column 3 is a boolean for ticking an attribute on/off and column 4 -
A question about tables
by SingleSparq ·I usually load a table value into an attribute in an actor first (or it could be global) then use that attribute to make the rule from - a pain, I know. -
A question about tables
by LSGamer ·Is there any way to do this or a workaround trick that accomplishes the same goal? Otherwise I don't see much value in tables when I am better off just creating a bunch of attributes and setting them -
changing actors attribute according to what scene it is in
by gyroscope ·You're welcome, @haza. I forgot to mention that the attribute YourAtt should be a game attribute, but I'm sure you realised that. -
Spawn Actor at random and Percentage
by gyroscope ·Change Attribute SpawnActor to random(1,100) -
how to pause an animating actor when touched?
by 921creative ·Have an integer attribute called whichtouch. -
how to pause an animating actor when touched?
by Kangavark ·(Quote) -
Constrain Behaviors Not Working
by svn ·@Darren: I made sure that Attribute X is the correct amount( it is altered between 1 and (-1) by pressing the D and W keys, respectively). And yes, as can be inferred from the previous statement, I d -
Constrain Behaviors Not Working
by calvin9403 ·and did you constrain Game.MainCharacter's X Position to your main character's position too? -
Constrain Behaviors Not Working
by svn ·When AttributeX=-1 -
New to GameSalad, got a question for you regarding controls
by jgdeschamps ·Well, I've been playing a bit with other behaviors... it seems that saving to a Game Attribute the Player's Actor X position when pressing the punch key, and then constraining movement to that saved p -
Actor moving, turning then shooting (then repeat)
by Hapiapps ·rotate to position x game.mycharacterpositionx - make this attribute -
How to Find the References to Game Variables
by MotherHoose ·of course, GS doesn't warn you when deleting the attribute from the actor -
Compilation of Behavior Expressions
by LumpApps ·Constrain self.image to "walk"..(magnitude(self.velocityX,self.velocityY)*A)%5 -
Previewing a scene 15 times, 10 times my behaviors work, 5 times they don't. What's up?
by SlickZero ·Just a guess, but maybe go through your rules, and re-arrange them so that the rule/attribute that tells the game to turn off jump when you are touching the wall is at the top of the list, if it isn't -
how to pause an animating actor when touched?
by Barking_Apps ·create an self.attribute (boolean (call it animate)) when touch is pressed change self.animate to false! otherwise self.attribute = true! -
Using Tables to Start and Stop Music
by gyroscope ·Change Attribute scene.ToggleIcon to true