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  1. Making movement fluent

    bjandthekatz
    by bjandthekatz · August 2012
    2. When I have a jump reset (when in contact with ledge change attribute JUMP to 2) but sometimes it will not reset even though it is in contact with ledge.
  2. Spawning actor

    MotherHoose
    by MotherHoose · August 2012
    add attribute … boolean type … name something true/false
  3. Custom Rules Question - Rename?

    Rama Rakosi
    by Rama Rakosi · August 2012
    Here's some feedback now, I've noticed that when I use, //Self, //Motion,//Linear velocity // X or Y I get an Invalid path error where the attribute goes.. But the rule still works?. But if I want to
  4. A question about tables

    LSGamer
    by LSGamer · August 2012
    So my table looks like this: 66 rows, 4 columns. Column 1 & 2 are integers marking the x & y positions on my grid. Column 3 is a boolean for ticking an attribute on/off and column 4
  5. A question about tables

    SingleSparq
    by SingleSparq · August 2012
    I usually load a table value into an attribute in an actor first (or it could be global) then use that attribute to make the rule from - a pain, I know.
  6. A question about tables

    LSGamer
    by LSGamer · August 2012
    Is there any way to do this or a workaround trick that accomplishes the same goal? Otherwise I don't see much value in tables when I am better off just creating a bunch of attributes and setting them
  7. changing actors attribute according to what scene it is in

    gyroscope
    by gyroscope · August 2012
    You're welcome, @haza. I forgot to mention that the attribute YourAtt should be a game attribute, but I'm sure you realised that.
  8. Spawn Actor at random and Percentage

    gyroscope
    by gyroscope · August 2012
    Change Attribute SpawnActor to random(1,100)
  9. how to pause an animating actor when touched?

    921creative
    by 921creative · August 2012
    Have an integer attribute called whichtouch.
  10. how to pause an animating actor when touched?

    Kangavark
    by Kangavark · August 2012
    (Quote)
  11. Constrain Behaviors Not Working

    svn
    by svn · August 2012
    @Darren: I made sure that Attribute X is the correct amount( it is altered between 1 and (-1) by pressing the D and W keys, respectively). And yes, as can be inferred from the previous statement, I d
  12. Constrain Behaviors Not Working

    calvin9403
    by calvin9403 · August 2012
    and did you constrain Game.MainCharacter's X Position to your main character's position too?
  13. Constrain Behaviors Not Working

    svn
    by svn · August 2012
    When AttributeX=-1
  14. New to GameSalad, got a question for you regarding controls

    jgdeschamps
    by jgdeschamps · August 2012
    Well, I've been playing a bit with other behaviors... it seems that saving to a Game Attribute the Player's Actor X position when pressing the punch key, and then constraining movement to that saved p
  15. Actor moving, turning then shooting (then repeat)

    Hapiapps
    by Hapiapps · August 2012
    rotate to position x game.mycharacterpositionx - make this attribute
  16. How to Find the References to Game Variables

    MotherHoose
    by MotherHoose · August 2012
    of course, GS doesn't warn you when deleting the attribute from the actor
  17. Compilation of Behavior Expressions

    LumpApps
    by LumpApps · August 2012
    Constrain self.image to "walk"..(magnitude(self.velocityX,self.velocityY)*A)%5
  18. Previewing a scene 15 times, 10 times my behaviors work, 5 times they don't. What's up?

    SlickZero
    by SlickZero · August 2012
    Just a guess, but maybe go through your rules, and re-arrange them so that the rule/attribute that tells the game to turn off jump when you are touching the wall is at the top of the list, if it isn't
  19. how to pause an animating actor when touched?

    Barking_Apps
    by Barking_Apps · August 2012
    create an self.attribute (boolean (call it animate)) when touch is pressed change self.animate to false! otherwise self.attribute = true!
  20. Using Tables to Start and Stop Music

    gyroscope
    by gyroscope · August 2012
    Change Attribute scene.ToggleIcon to true
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